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  <title>Codecanyon new Games items</title>
  <updated>2026-10-09 05:35:46</updated>
  	    <entry>
			<id>tag:codecanyon:Item/65169059</id>
			<published>2026-09-30 12:22:27</published>
			<updated>2026-09-30 12:22:27</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/simply-shoot-html5-construct-3-game/65169059"/>
			<title>Simply Shoot | HTML5 | Construct 3 Game (Games) </title>
			<content type="html">&lt;p&gt;&lt;img src=&quot;https://i.ibb.co/YB8F9Gc6/itchio-header.png&quot; alt=&quot;Simply Shoot | HTML5 | Construct 3 Game - 1&quot; /&gt;&lt;br /&gt;&lt;/p&gt;


	&lt;p&gt;Minimalist arcade game where you simply shoot, but things quickly get more challenging as obstacles and power-ups appear. Adapt to constantly changing patterns, react quickly, and keep shooting to survive. Easy to play but difficult to master, with dynamic and fun casual gameplay.&lt;/p&gt;


	&lt;p&gt;&lt;img src=&quot;https://i.ibb.co/s9SQT63v/Gif01.gif&quot; alt=&quot;Simply Shoot | HTML5 | Construct 3 Game - 2&quot; /&gt;&lt;/p&gt;


&lt;h3 id=&quot;item-description__features&quot;&gt;&lt;strong&gt;Features&lt;/strong&gt;&lt;/h3&gt;

	&lt;p&gt;• Full game ready to be embedded on your website&lt;br /&gt;
• High-quality Full HD resolution 1920 &amp;#215; 1080 px&lt;br /&gt;
• Responsive design for all screen orientations&lt;br /&gt;
• Mobile touch, keyboard, and mouse controls&lt;br /&gt;
• Gamepad input supported for smoother control&lt;br /&gt;
• One-touch, endless gameplay for easy addictive fun&lt;br /&gt;
• Procedural difficulty &amp;#8211; more barriers over time&lt;br /&gt;
• Advanced scoring system with local save data&lt;br /&gt;
• Polished visuals for an enhanced player experience&lt;br /&gt;
• Exclusive art assets created mainly for this game&lt;br /&gt;
• Original content and elements not AI-generated&lt;br /&gt;&lt;/p&gt;


&lt;h3 id=&quot;item-description__framework&quot;&gt;&lt;strong&gt;Framework&lt;/strong&gt;&lt;/h3&gt;

	&lt;p&gt;• Construct 3 project &amp;#8211; license required to edit&lt;br /&gt;
• Add or change features without coding skills&lt;br /&gt;
• Easy to customize or reskin images and sounds&lt;br /&gt;
• Quick mobile app export available for all platforms&lt;br /&gt;
• AdMob and other ad services support (not built-in)&lt;br /&gt;
• No third-party plugins are required to be installed&lt;br /&gt;
• Clean, organized, and well-structured project&lt;br /&gt;
• Fully optimized with clearly commented events&lt;br /&gt;&lt;/p&gt;


&lt;h3 id=&quot;item-description__files-included&quot;&gt;&lt;strong&gt;Files Included&lt;/strong&gt;&lt;/h3&gt;

	&lt;p&gt;✓ Source code &amp;#8211; fully editable project file (.c3p)&lt;br /&gt;
✓ HTML5 folder &amp;#8211; compatible with all major browsers&lt;br /&gt;
✓ Assets &amp;#8211; images, sounds, fonts for commercial use&lt;br /&gt;
✓ Documentation &amp;#8211; setup guide, changelog and more&lt;br /&gt;&lt;/p&gt;


&lt;h3 id=&quot;item-description__custom-work-amp-support&quot;&gt;&lt;strong&gt;Custom Work &amp;#38; Support&lt;/strong&gt;&lt;/h3&gt;

	&lt;p&gt;&lt;strong&gt;Looking for custom development or modifications?&lt;/strong&gt; I&amp;#8217;m available for freelance projects and happy to discuss your ideas or requirements. Please get in touch to check availability and discuss how I can help bring your project to life!&lt;br /&gt;&lt;br /&gt;
&lt;strong&gt;For support or any questions about this item, feel free to contact me.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;
&lt;em&gt;&lt;a href=&quot;mailto:twistedbyart@outlook.com&quot;&gt;twistedbyart@outlook.com&lt;/a&gt; &amp;#8211; digital artist &amp;#38; game developer&lt;/em&gt;&lt;br /&gt;
&lt;br /&gt;&lt;/p&gt;</content>
			<author>
			  <name>twisted_by_art</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65169439</id>
			<published>2026-09-30 12:20:21</published>
			<updated>2026-09-30 12:20:21</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/frog-dash-crossy-road-html5-game/65169439"/>
			<title>Frog Dash | Crossy Road HTML5 Game (Games) </title>
			<content type="html">&lt;p&gt;&lt;strong&gt;Frog Dash&lt;/strong&gt; is a fun and addictive 3D-style Crossy Road HTML5 game where players control a cute green frog and navigate through busy roads, flowing rivers, and challenging obstacles. Avoid traffic, jump across floating logs, collect coins, and try to achieve the highest score.&lt;/p&gt;

&lt;p&gt;With colorful low-poly graphics, smooth gameplay, and simple controls, Frog Dash offers an enjoyable arcade experience for both desktop and mobile players.&lt;/p&gt;

&lt;h2 id=&quot;item-description__game-features&quot;&gt;Game Features&lt;/h2&gt;

&lt;ul&gt;
    &lt;li&gt;Engaging Crossy Road-style arcade gameplay.&lt;/li&gt;
    &lt;li&gt;Colorful low-poly 3D-style graphics.&lt;/li&gt;
    &lt;li&gt;Animated frog character with smooth movement.&lt;/li&gt;
    &lt;li&gt;Multiple obstacles, including cars, trucks, rivers, and floating logs.&lt;/li&gt;
    &lt;li&gt;Collectible coins during gameplay.&lt;/li&gt;
    &lt;li&gt;Score and best-score tracking.&lt;/li&gt;
    &lt;li&gt;Time-slowing power-up for additional gameplay variety.&lt;/li&gt;
    &lt;li&gt;Pause functionality during gameplay.&lt;/li&gt;
    &lt;li&gt;Simple and responsive gameplay controls.&lt;/li&gt;
    &lt;li&gt;Touch controls for mobile devices.&lt;/li&gt;
    &lt;li&gt;Keyboard controls for desktop players.&lt;/li&gt;
    &lt;li&gt;Easy-to-understand gameplay suitable for casual players.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__gameplay&quot;&gt;Gameplay&lt;/h2&gt;

&lt;p&gt;Guide the frog across busy roads and dangerous rivers while avoiding moving vehicles and other obstacles. Jump across floating logs, collect coins, and keep moving forward to increase your score.&lt;/p&gt;

&lt;p&gt;Every move requires careful timing and attention. The objective is to travel as far as possible while avoiding obstacles and achieving a new personal best.&lt;/p&gt;

&lt;h2 id=&quot;item-description__technical-details&quot;&gt;Technical Details&lt;/h2&gt;

&lt;table&gt;
    &amp;lt;tbody&amp;gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Game Title&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Frog Dash&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Game Type&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Crossy Road Style Arcade Game&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Platform&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;HTML5 Web Browser&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Game Dimension&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;3D-Style Gameplay&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Genre&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Arcade, Casual, Endless Runner&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Controls&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Keyboard, Tap, and Swipe&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Keyboard Controls&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Arrow Keys or WASD&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Mobile Support&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Touchscreen Controls&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;strong&gt;Gameplay Features&lt;/strong&gt;&lt;/td&gt;
            &lt;td&gt;Coin Collection, Score Tracking, Pause, and Power-Ups&lt;/td&gt;
        &lt;/tr&gt;
    &amp;lt;/tbody&amp;gt;
&lt;/table&gt;

&lt;h2 id=&quot;item-description__how-to-play&quot;&gt;How to Play&lt;/h2&gt;

&lt;ol&gt;
    &lt;li&gt;Start the game and control the frog using the available controls.&lt;/li&gt;
    &lt;li&gt;Move forward and cross roads carefully while avoiding vehicles.&lt;/li&gt;
    &lt;li&gt;Jump across rivers using floating logs.&lt;/li&gt;
    &lt;li&gt;Collect coins and use power-ups when available.&lt;/li&gt;
    &lt;li&gt;Keep progressing to achieve the highest possible score.&lt;/li&gt;
&lt;/ol&gt;

&lt;h2 id=&quot;item-description__controls&quot;&gt;Controls&lt;/h2&gt;

&lt;p&gt;&lt;strong&gt;Desktop:&lt;/strong&gt; Use the Arrow Keys or WASD keys to move the frog.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Mobile:&lt;/strong&gt; Tap or swipe on the screen to control the frog.&lt;/p&gt;

&lt;h2 id=&quot;item-description__what-is-included&quot;&gt;What Is Included&lt;/h2&gt;

&lt;ul&gt;
    &lt;li&gt;Complete HTML5 game source code.&lt;/li&gt;
    &lt;li&gt;Game assets and resources.&lt;/li&gt;
    &lt;li&gt;HTML, CSS, and JavaScript files used by the game.&lt;/li&gt;
    &lt;li&gt;Ready-to-run game files for web hosting.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__customization&quot;&gt;Customization&lt;/h2&gt;

&lt;p&gt;The game source code can be customized to modify gameplay settings, visual elements, and other supported features. Developers can adapt the game to suit their own projects and requirements.&lt;/p&gt;

&lt;h2 id=&quot;item-description__ideal-for&quot;&gt;Ideal For&lt;/h2&gt;

&lt;p&gt;Frog Dash is suitable for game developers, web game publishers, arcade game websites, and anyone looking for a casual HTML5 game project.&lt;/p&gt;

&lt;h2 id=&quot;item-description__important-note&quot;&gt;Important Note&lt;/h2&gt;

&lt;p&gt;Please check the included documentation and source code for the exact technical requirements, supported browsers, and customization options before publishing or integrating the game into your project.&lt;/p&gt;</content>
			<author>
			  <name>LodhiStudio</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65165880</id>
			<published>2026-09-30 12:19:02</published>
			<updated>2026-09-30 12:19:02</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/pirates-clash-2-3d-naval-battle-html5-game/65165880"/>
			<title>Pirates Clash 2 | 3D Naval Battle HTML5 Game (Games) </title>
			<content type="html">&lt;h2 id=&quot;item-description__pirates-clash-2-real-3d-naval-battle-arena&quot;&gt;Pirates Clash 2 — Real 3D Naval Battle Arena&lt;/h2&gt;

&lt;p&gt;Pirates Clash 2 — Rule the Seas is a complete, self-contained, browser-based naval battle arena rendered in real 3D (WebGL via a bundled three.js r128). You captain a sailing ship across a living ocean with genuine wave physics, trade broadsides with thirteen AI captains, collect gold and treasure, level up, and upgrade from a wooden Sloop to the mighty Dreadnought in the Shipyard. All graphics — ships, islands, water, sky, particles — are generated procedurally by code; all audio is synthesized at runtime with Web Audio. The only bundled file is the three.js rendering library, disclosed and MIT-licensed. There is no server, no database, and no build step: upload the folder to any static host and the game is live.&lt;/p&gt;

&lt;p&gt;The game is a persistent arena, not a level list: bots spawn, hunt, flee, strafe and volley relative to your power; you loot coins and chests, dodge drifting mines, ram smaller ships to steal their gold, and climb an XP curve that scales the world against you. A ballistic gunnery preview traces every volley&amp;#8217;s true flight path, a first-voyage tutorial walks new players through the real actions, and progress (gold, level, upgrades, hulls) saves automatically to the browser.&lt;/p&gt;

&lt;h3 id=&quot;item-description__at-a-glance&quot;&gt;At a Glance&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;&lt;b&gt;Pure HTML5 / JavaScript in real 3D&lt;/b&gt; — WebGL rendering via three.js r128, bundled locally under the MIT License. No framework, no build step, no server, no database&lt;/li&gt;
  &lt;li&gt;Everything is generated in code — ships, islands, palm trees, water, sky, particles and every sound and music track are procedural. The only third-party file is the disclosed three.js library&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Five ship classes&lt;/b&gt; — Sloop, Brig, Frigate, Galleon and the black-hulled Dreadnought — each a procedurally built 3D model with masts, billowing sails, rigging, gunports and a flag in your chosen color&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;A living ocean&lt;/b&gt; — multi-wave swells, breaking crests, sun glitter, island shallows and surf collars; ships pitch, roll and heave on the actual wave field&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Thirteen AI captains&lt;/b&gt; that hunt prey, flee stronger ships, strafe at gun range, loot the map and respawn — scaling with your level, with their own gold, upgrades and hull classes&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;True broadside gunnery&lt;/b&gt; — fire the battery that bears on the target, staggered cannonballs arc under real gravity, and a dashed ballistic preview arc shows exactly where the volley lands. The reticle flares red over an enemy hull&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Naval-range cannon combat&lt;/b&gt; — engage at up to 245 units; long shots at distant sails are a real tactic&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Ramming, mines and loot&lt;/b&gt; — ram smaller ships to steal gold, flee bigger ones, shoot floating mines before they touch your hull, and scoop up coins and chests with a magnetic pickup radius&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;The Shipyard&lt;/b&gt; — 4 upgrade lines (cannon damage, reload, sails, crew) up to level 8/6, plus 4 hull upgrades; purchases are permanent and survive even the deepest shipwreck&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Full progression&lt;/b&gt; — XP levels with a golden level-up shockwave, gold economy, best-score records, all auto-saved to the browser&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Complete HUD&lt;/b&gt; — health with damage ghost bar, reload meter, gold counter, XP bar, live minimap with islands/mines/loot, &amp;#8220;Richest Captains&amp;#8221; leaderboard, killfeed, floating damage and gold numbers&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;First-voyage tutorial&lt;/b&gt; — a skippable, step-by-step guide (sail, fire, loot, Shipyard, first sink) that completes on the actions it teaches, with touch-specific copy; replayable from Settings&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Cinematic feedback&lt;/b&gt; — hit-stop on kills, slow-motion sinking, broadside recoil rolls, screen shake, muzzle-flash lighting, wake trails, smoke and fire on damaged ships&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;100% synthesized audio&lt;/b&gt; — shanty-style music loop, sea ambience, cannons, splashes, ram crunches and UI clicks, all generated with Web Audio. No audio files&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Desktop + touch&lt;/b&gt; — mouse &amp;#38; keyboard with pointer-lock aiming on desktop; drag steering, pinch zoom and on-screen FIRE button on mobile. Fullscreen supported everywhere&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Settings that matter&lt;/b&gt; — master volume, music, effects, camera shake, FPS counter, graphics quality (Auto adapts to the device), tutorial replay and a two-click progress reset&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Zero build, zero backend&lt;/b&gt; — upload and play. No npm, no bundler, no server code, no database. First load fetches nothing from the internet&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__how-it-plays&quot;&gt;How It Plays&lt;/h3&gt;
&lt;p&gt;Set sail into a persistent arena. Steer with the helm (WASD) or drag steering on touch, aim with the mouse, and fire broadsides — the dashed arc previews the volley&amp;#8217;s real trajectory, so leading a moving target is a skill you learn, not luck. Sink a captain and their gold scatters across the waves; sail over it to bank it. Spend gold in the Shipyard on damage, reload, sails and crew, or save for the next hull class. Bots loot, hunt and flee exactly like you do, and the world quietly scales to your level, so the sea never runs out of rivals. Die and you lose 10% of banked gold — respawn into the same fight, or retire to the menu with your progress intact.&lt;/p&gt;

&lt;h3 id=&quot;item-description__gameplay-details&quot;&gt;Gameplay Details&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Five ship classes with distinct hull length, HP, speed, turn rate, cannon count and mass — Sloop through Dreadnought, bought in the Shipyard with gold&lt;/li&gt;
  &lt;li&gt;Ballistic broadside gunnery — the battery that bears on the target fires; a rake fires both sides dead ahead/astern; staggered muzzle timing makes the volley ripple&lt;/li&gt;
  &lt;li&gt;Ballistic preview arc — a dashed line rebuilt every frame from the exact volley solution, with a landing reticle that flares red over a live enemy hull&lt;/li&gt;
  &lt;li&gt;Naval-range engagements — aim point extends to 245 units; bots open fire at 62 and orbit at gun range&lt;/li&gt;
  &lt;li&gt;Sailing model — keel vs lateral drag, rudder bite scaled by way on, astern steering, momentum on release; ships heel into turns and recoil from broadsides&lt;/li&gt;
  &lt;li&gt;Mass-based collisions — rams deal speed-and-mass damage, steal gold from the loser, and reefs scrape fast hulls&lt;/li&gt;
  &lt;li&gt;Drifting sea mines with proximity fuses and chain detonation — or shoot them from afar&lt;/li&gt;
  &lt;li&gt;Loot economy — coins and chests spawn across the sea, sinkings scatter the victim&amp;#8217;s gold, and a magnet radius (upgradeable via Crew Quarters) hoovers it in&lt;/li&gt;
  &lt;li&gt;XP and levels — kills and loot grant XP; levels buff the ship, heal on level-up, and quietly scale bot strength to match&lt;/li&gt;
  &lt;li&gt;4 upgrade lines (damage, reload, sails, crew) up to level 8/6 with geometric price growth; purchases are permanent across shipwrecks&lt;/li&gt;
  &lt;li&gt;Death with consequence — sinking costs 10% of banked gold; respawn into the same world or retire to the menu&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__ai&quot;&gt;AI&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Threat/prey evaluation — bots compare power, flee stronger ships within 42 units, hunt weaker ones within 60, and loot otherwise&lt;/li&gt;
  &lt;li&gt;Gun-range orbiting with per-bot strafe direction, predictive leading shots and accuracy spread&lt;/li&gt;
  &lt;li&gt;Island avoidance and world-bound nudging so bots sail sensibly&lt;/li&gt;
  &lt;li&gt;Persistent arena — 13 bots with names, flag colors, levels, upgrades and hull classes; sunk bots respawn on a timer so the sea never empties&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__presentation&quot;&gt;Presentation&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Living ocean — five summed wave trains, CPU normals, crest foam with chop masking, island shallows, surf collars and a sun-glitter band that twinkles&lt;/li&gt;
  &lt;li&gt;Procedural islands — seeded lumpy terrain with sand-to-grass-to-rock vertex coloring, palm trees with drooping fronds, boulders and gulls circling&lt;/li&gt;
  &lt;li&gt;Ships that read as ships — lofted hulls with boot-top stripe, tumblehome, plank-strake decks, gunwales, stern castles, bowsprits, rigged masts, cloth-shaded billowing sails and a flag in the player&amp;#8217;s chosen color&lt;/li&gt;
  &lt;li&gt;Combat feedback — muzzle flashes with a shared gun light, smoke trails on player shots, splashes, spark/wood debris, hull hit flashes, burning ships at low HP&lt;/li&gt;
  &lt;li&gt;Cinematics — hit-stop on kills, slow-motion sinking with foam and smoke, golden level-up shockwave, screen shake, damage vignette&lt;/li&gt;
  &lt;li&gt;Full HUD — health ghost bar, reload meter with READY state, gold counter with bump animation, XP bar, rotating minimap with islands/loot/mines/ships, leaderboard, killfeed, floating numbers, on-screen name tags with health bars&lt;/li&gt;
  &lt;li&gt;Menu with a live 3D scene — the ocean, ships and gulls keep running behind the main menu as a cinematic camera orbits a bot&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__audio&quot;&gt;Audio&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;100% synthesized — cannon booms (with distance attenuation), splashes, hits, rams, mines, coins, chests, level-up, horn, sink, UI clicks&lt;/li&gt;
  &lt;li&gt;Music and ambience — a shanty-style loop and sea ambience, generated at runtime with Web Audio&lt;/li&gt;
  &lt;li&gt;Settings — master volume, music and SFX toggles, all persisted&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__ux-accessibility-amp-quality-of-life&quot;&gt;UX, Accessibility &amp;#38; Quality of Life&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;First-voyage tutorial — six steps (sail, fire, loot, Shipyard, first sink, congratulations) that complete on the real action, jump forward when the player acts ahead, hide on death, resume on respawn, and can be skipped or replayed from Settings&lt;/li&gt;
  &lt;li&gt;Context-aware hint system — staged onboarding tips with separate desktop and touch copy&lt;/li&gt;
  &lt;li&gt;Settings panel — volume, music, SFX, camera shake, FPS counter, graphics quality (Auto/Low/Med/High), tutorial replay, two-click Reset Progress&lt;/li&gt;
  &lt;li&gt;How to Play modal — illustrated icon cards for sailing, firing, looting, ramming, mines and the Shipyard, plus a full hotkey row&lt;/li&gt;
  &lt;li&gt;Fullscreen and pause — one-key fullscreen (F), auto-pause when the tab is hidden, pause menu with Shipyard/Settings/How-to access&lt;/li&gt;
  &lt;li&gt;Touch-first mobile support — drag steering, two-finger orbit + pinch zoom, on-screen FIRE, and copy that swaps itself for touch users&lt;/li&gt;
  &lt;li&gt;Fail-safes — friendly error boxes for missing engine file or unsupported WebGL; corrupt saves fall back to defaults instead of crashing&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__architecture&quot;&gt;Architecture&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Single HTML entry point — the buyer opens &lt;code&gt;index.html&lt;/code&gt;. It loads &lt;code&gt;css/style.css&lt;/code&gt; and ten game scripts in a fixed dependency order (utils → audio → world → shipbuilder → game → battle → tutorial → ui → main), after the bundled &lt;code&gt;js/vendor/three.min.js&lt;/code&gt;&lt;/li&gt;
  &lt;li&gt;Classic scripts, no bundler — plain &lt;code&gt;&amp;lt;script&amp;gt;&lt;/code&gt; tags in dependency order — no ES-module import map, no transpilation, no Node runtime&lt;/li&gt;
  &lt;li&gt;One dependency, fully disclosed — three.js r128 is bundled locally under the MIT License with its copyright notice preserved at the top of the vendor file and reproduced in &lt;code&gt;LICENSE.txt&lt;/code&gt;. There are no other third-party components — no fonts, no images, no audio files, no CDN calls. The game fetches nothing from the internet at runtime&lt;/li&gt;
  &lt;li&gt;WebGL rendering with three quality tiers (low / medium / high) controlling pixel ratio, water mesh density, shadow resolution and cloud count. Auto quality steps down automatically if FPS stays below ~38, and a device heuristic (cores &amp;#215; DPR) picks the starting tier&lt;/li&gt;
  &lt;li&gt;Procedural everything — ship hulls are lofted from 1D station curves (beam, depth, sheer) into smooth meshes; islands are seeded, lumpy terrain with merged palm/boulder props; the ocean is a displaced, vertex-colored plane with CPU-side normals, crest foam, shallow lagoons and a sun-glitter specular band; all textures are canvas-generated at boot&lt;/li&gt;
  &lt;li&gt;Sailing physics — velocity lives in a vector with separate keel/lateral drag (so turns swing the stern out); the helm uses a rudder rate with way-dependent bite; camera is an orbit rig with pointer-lock mouse-look, pinch zoom and Q/E orbit keys&lt;/li&gt;
  &lt;li&gt;No server, no database, no build step — progress and settings persist to &lt;code&gt;localStorage&lt;/code&gt; under &lt;code&gt;piratesclash2_save_v1&lt;/code&gt; and &lt;code&gt;piratesclash2_settings_v1&lt;/code&gt;&lt;/li&gt;
  &lt;li&gt;Data-driven content — ship classes, upgrades, bot names and flag colors (&lt;code&gt;SHIP_DATA&lt;/code&gt;), island layout (&lt;code&gt;_buildIslands&lt;/code&gt;), XP curve (&lt;code&gt;xpNeed&lt;/code&gt;) and tutorial steps (&lt;code&gt;Tutorial.steps&lt;/code&gt;) are plain commented tables&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__browser-amp-device-support&quot;&gt;Browser &amp;#38; Device Support&lt;/h3&gt;
&lt;table&gt;
  &lt;tr&gt;&lt;th&gt;Platform&lt;/th&gt;&lt;th&gt;Details&lt;/th&gt;&lt;/tr&gt;
  &lt;tr&gt;&lt;td&gt;Desktop&lt;/td&gt;&lt;td&gt;Chrome, Edge, Firefox and Safari on Windows / macOS / Linux, with WebGL enabled&lt;/td&gt;&lt;/tr&gt;
  &lt;tr&gt;&lt;td&gt;Mobile&lt;/td&gt;&lt;td&gt;iOS and Android. Touch drag steering, two-finger camera orbit and pinch zoom are first-class inputs; the on-screen FIRE button replaces the mouse&lt;/td&gt;&lt;/tr&gt;
  &lt;tr&gt;&lt;td&gt;Audio Unlock&lt;/td&gt;&lt;td&gt;Web Audio starts on the first tap or click, exactly as browser autoplay policy requires&lt;/td&gt;&lt;/tr&gt;
  &lt;tr&gt;&lt;td&gt;Slow Devices&lt;/td&gt;&lt;td&gt;Auto quality drops the tier when the frame rate dips, and the low tier disables shadows and halves the water mesh — mid-range phones stay playable&lt;/td&gt;&lt;/tr&gt;
  &lt;tr&gt;&lt;td&gt;Failure Surfaces&lt;/td&gt;&lt;td&gt;Clear in-page error messages for a missing three.js file or unavailable WebGL, instead of a silent black screen&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;

&lt;h3 id=&quot;item-description__why-buyers-will-like-it&quot;&gt;Why Buyers Will Like It&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;&lt;b&gt;Instant to deploy.&lt;/b&gt; Upload the folder to any static host or CDN — or embed it in an iframe. No server setup, no database, no npm. WordPress, Wix and Squarespace embed snippets are in the documentation&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Real 3D that still ships as one zip.&lt;/b&gt; Procedural geometry and textures mean no model files, no texture atlases and no audio assets to misplace — yet the game renders a genuine 3D ocean with waves, shadows and billowing cloth&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Gameplay with depth.&lt;/b&gt; Ballistic gunnery, mass-based ramming, threat/flee AI, mines, loot magnetism and a permanent-upgrade economy give players real decisions every minute&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Retention built in.&lt;/b&gt; Persistent progression, best records and an XP curve that scales the world keep players coming back — the metric a portal owner cares about&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Easy to reskin and rebalance.&lt;/b&gt; Ships, upgrades, prices, bot names, flag colors, island layout and difficulty are plain, commented data tables. The documentation walks through each with copy-paste examples&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Buyer-friendly docs.&lt;/b&gt; &lt;code&gt;documentation/index.html&lt;/code&gt; covers installation (including WordPress/Wix embeds), a visual guide for non-coders, troubleshooting and FAQ&lt;/li&gt;
  &lt;li&gt;&lt;b&gt;Considerate by default.&lt;/b&gt; Auto quality tiers with FPS-based step-down, camera-shake and reduced-effects toggles, and a two-click reset — plus full touch support out of the box&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__target-audience&quot;&gt;Target Audience&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Game portals and casual sites that want a self-contained, instantly deployable HTML5 game with real 3D presentation&lt;/li&gt;
  &lt;li&gt;Buyers embedding a game in a WebView app or an iframe (fullscreen-ready)&lt;/li&gt;
  &lt;li&gt;Anyone who wants a polished pirate/naval arena game they can reskin and rebalance&lt;/li&gt;
  &lt;li&gt;Developers who want a clean, commented three.js codebase to extend with new ships, weapons or game modes&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__hosting&quot;&gt;Hosting&lt;/h3&gt;
&lt;p&gt;Upload the folder to any static host — no PHP, no database, no Node.js required. Open &lt;code&gt;index.html&lt;/code&gt; and set sail.&lt;/p&gt;

&lt;h3 id=&quot;item-description__support&quot;&gt;Support&lt;/h3&gt;
&lt;p&gt;6 months free support via CodeCanyon (author: &lt;b&gt;Tawajo&lt;/b&gt;). Questions answered within 24&amp;#8211;48 hrs.&lt;/p&gt;</content>
			<author>
			  <name>Tawajo</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65169400</id>
			<published>2026-09-30 04:04:39</published>
			<updated>2026-09-30 04:04:39</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/word-safari-html5-phonics-bubble-spelling-game/65169400"/>
			<title>Word Safari | HTML5 Phonics Bubble Spelling Game (Games) </title>
			<content type="html">&lt;p&gt;Word Safari: Phonics Bubble Spelling Game&lt;/p&gt;


	&lt;p&gt;Word Safari is a gentle phonics and spelling game built for kids. Each level shows an animal illustration and its name spelled with blanks. Letter bubbles float and drift across the screen, some belonging to the word and some extra decoys, and the player pops them in the right order to complete the spelling.&lt;/p&gt;


	&lt;p&gt;The journey runs through 50 levels across five chapters: Farm and Backyard Friends, Forest and Woodland Explorers, Ocean and Polar Wildlife, Savannah and Jungle Safari, and the Great Wildlife Migration. Words grow from simple three-letter names to longer wildlife words as the chapters progress. A hint card with a friendly animal portrait and a short description is available on every level.&lt;/p&gt;


	&lt;p&gt;Key Features:&lt;/p&gt;


	&lt;ul&gt;
	&lt;li&gt;Simple tap-to-pop bubble mechanic, built for young learners&lt;/li&gt;
		&lt;li&gt;50 handcrafted levels across 5 themed safari chapters&lt;/li&gt;
		&lt;li&gt;Real animal illustrations for every single word, not generic icons&lt;/li&gt;
		&lt;li&gt;Built-in hint system with animal portrait and description&lt;/li&gt;
		&lt;li&gt;Passport-style level map showing chapter progress&lt;/li&gt;
		&lt;li&gt;Gentle bubble physics with a warm safari color palette&lt;/li&gt;
		&lt;li&gt;Built-in sound effects and music, with separate on/off toggles plus haptics&lt;/li&gt;
		&lt;li&gt;Fully responsive touch controls for mobile, tablet and desktop&lt;/li&gt;
		&lt;li&gt;No external CDN dependencies, works fully offline&lt;/li&gt;
		&lt;li&gt;Easy to customize: colors, words, animals and levels are set in the config files&lt;/li&gt;
		&lt;li&gt;Clean, well-commented vanilla JavaScript with no frameworks and no build step&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;Perfect For:&lt;/p&gt;


	&lt;ul&gt;
	&lt;li&gt;Kids educational and phonics game portfolios&lt;/li&gt;
		&lt;li&gt;HTML5 game licensing marketplaces&lt;/li&gt;
		&lt;li&gt;Embedding into WordPress, Android WebView or Cordova/Capacitor apps&lt;/li&gt;
		&lt;li&gt;Parents and teachers looking for a calm, learning-focused game&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;What&amp;#8217;s Included:&lt;/p&gt;


	&lt;ul&gt;
	&lt;li&gt;Complete source code (HTML, CSS, JS)&lt;/li&gt;
		&lt;li&gt;50 pre-built levels with 50 unique animal illustrations&lt;/li&gt;
		&lt;li&gt;Full documentation covering installation, customization and licensing&lt;/li&gt;
		&lt;li&gt;Self-hosted icons and artwork&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;Requirements: Modern browser (Chrome, Firefox, Safari, Edge). No server-side language or database required. Works on any static web host.&lt;/p&gt;</content>
			<author>
			  <name>DigiDreamWork</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65086685</id>
			<published>2026-09-19 05:41:13</published>
			<updated>2026-09-19 05:41:13</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/snake-duel-html5-game/65086685"/>
			<title>Snake Duel | HTML5 Game (Games) </title>
			<content type="html">&lt;h2 id=&quot;item-description__about-the-game&quot;&gt;About the Game&lt;/h2&gt;

&lt;p&gt;Snake Duel is a fast-paced local 2-player snake arena game where two players compete against each other on the same device.&lt;/p&gt;

&lt;p&gt;Each player controls their own snake, moves around the arena, and tries to force the opponent into making a mistake. Simple controls make the game easy to learn, while quick reactions, smart movement, and well-timed boosts make every match competitive and exciting.&lt;/p&gt;

&lt;h2 id=&quot;item-description__gameplay&quot;&gt;Gameplay&lt;/h2&gt;

&lt;p&gt;Two players enter the same arena and control their snakes independently.&lt;/p&gt;

&lt;p&gt;Your goal is to survive, avoid dangerous collisions, and create situations where your opponent crashes first. As the available space becomes more limited, each match becomes faster, more intense, and more challenging.&lt;/p&gt;

&lt;p&gt;Every movement matters. A wrong turn or a late boost can completely change the outcome of the match.&lt;/p&gt;

&lt;h2 id=&quot;item-description__2-player-mode&quot;&gt;2 Player Mode&lt;/h2&gt;

&lt;p&gt;Snake Duel is designed around local 2-player gameplay, allowing two players to compete on the same device.&lt;/p&gt;

&lt;p&gt;Each player has separate controls, making it easy to play quick and competitive matches with a friend using the same keyboard.&lt;/p&gt;

&lt;h2 id=&quot;item-description__boost-system&quot;&gt;Boost System&lt;/h2&gt;

&lt;p&gt;Players can use the boost ability to gain a temporary speed advantage.&lt;/p&gt;

&lt;p&gt;Boost can be used to escape dangerous situations, quickly change position, cut off your opponent, or create unexpected attack opportunities.&lt;/p&gt;

&lt;p&gt;Using boost at the right moment can completely change the result of a duel.&lt;/p&gt;

&lt;h2 id=&quot;item-description__how-to-play&quot;&gt;How To Play&lt;/h2&gt;

&lt;h3 id=&quot;item-description__player-1&quot;&gt;Player 1&lt;/h3&gt;

&lt;ul&gt;
    &lt;li&gt;&lt;strong&gt;A / D:&lt;/strong&gt; Change direction&lt;/li&gt;
    &lt;li&gt;&lt;strong&gt;W:&lt;/strong&gt; Boost&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__player-2&quot;&gt;Player 2&lt;/h3&gt;

&lt;ul&gt;
    &lt;li&gt;&lt;strong&gt;Left / Right Arrow Keys:&lt;/strong&gt; Change direction&lt;/li&gt;
    &lt;li&gt;&lt;strong&gt;Up Arrow:&lt;/strong&gt; Boost&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Touch controls are supported on mobile devices.&lt;/p&gt;

&lt;h2 id=&quot;item-description__features&quot;&gt;Features&lt;/h2&gt;

&lt;ul&gt;
    &lt;li&gt;Local 2-player snake battles&lt;/li&gt;
    &lt;li&gt;Fast-paced arena gameplay&lt;/li&gt;
    &lt;li&gt;Play against a friend on the same device&lt;/li&gt;
    &lt;li&gt;Simple and easy-to-learn controls&lt;/li&gt;
    &lt;li&gt;Boost and speed system&lt;/li&gt;
    &lt;li&gt;Competitive PvP gameplay&lt;/li&gt;
    &lt;li&gt;Short and highly replayable matches&lt;/li&gt;
    &lt;li&gt;Keyboard controls&lt;/li&gt;
    &lt;li&gt;Touchscreen support&lt;/li&gt;
    &lt;li&gt;Desktop and mobile support&lt;/li&gt;
    &lt;li&gt;Responsive game interface&lt;/li&gt;
    &lt;li&gt;Lightweight and fast-loading HTML5 build&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__platforms&quot;&gt;Platforms&lt;/h2&gt;

&lt;p&gt;Snake Duel is optimized for both desktop and mobile devices.&lt;/p&gt;

&lt;p&gt;On desktop, two players can compete using the same keyboard. Touch controls are also supported on compatible mobile devices.&lt;/p&gt;

&lt;h2 id=&quot;item-description__what-s-included&quot;&gt;What&amp;#8217;s Included?&lt;/h2&gt;

&lt;ul&gt;
    &lt;li&gt;HTML5 Export Files&lt;/li&gt;
    &lt;li&gt;Construct 3 Source File (.c3p)&lt;/li&gt;
    &lt;li&gt;Graphics and Game Assets&lt;/li&gt;
    &lt;li&gt;Sound Effects and Music&lt;/li&gt;
    &lt;li&gt;Game Icons&lt;/li&gt;
    &lt;li&gt;Documentation&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__requirements&quot;&gt;Requirements&lt;/h2&gt;

&lt;ul&gt;
    &lt;li&gt;Construct 3&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__contact&quot;&gt;Contact&lt;/h2&gt;

&lt;p&gt;For questions, support requests, or technical assistance:&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;mailto:neplingamestudio@gmail.com&quot;&gt;&lt;strong&gt;neplingamestudio@gmail.com&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;</content>
			<author>
			  <name>neplingamestudio</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65108607</id>
			<published>2026-09-19 05:40:38</published>
			<updated>2026-09-19 05:40:38</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/crystal-lane-html5-game/65108607"/>
			<title>Crystal Lane | HTML5 Game (Games) </title>
			<content type="html">&lt;h2 id=&quot;item-description__crystal-lane-3d-html5-endless-runner&quot;&gt;Crystal Lane — 3D HTML5 Endless Runner&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Crystal Lane&lt;/strong&gt; is a polished &lt;strong&gt;3D hyper-casual endless lane runner&lt;/strong&gt; built with Three.js. Dash between three lanes, jump over barriers, collect crystals, chain combos into Fever mode, and survive escalating pattern challenges. Perfect for CodeCanyon buyers who want a ready-to-publish HTML5 game that also works &lt;strong&gt;fully offline&lt;/strong&gt;.&lt;/p&gt;

&lt;h3 id=&quot;item-description__why-buyers-like-it&quot;&gt;Why buyers like it&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Instant play feel — short runs, high replay value&lt;/li&gt;
  &lt;li&gt;Modern neon look with satisfying VFX&lt;/li&gt;
  &lt;li&gt;Meta progression: Shop, Missions, Rewards, Daily bonus&lt;/li&gt;
  &lt;li&gt;Mobile-ready controls + adaptive performance&lt;/li&gt;
  &lt;li&gt;Easy white-label via &lt;code&gt;js/config.js&lt;/code&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__core-gameplay&quot;&gt;Core gameplay&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;3-lane endless runner with jump&lt;/li&gt;
  &lt;li&gt;Crystals &amp;#38; gold crystals for score and wallet&lt;/li&gt;
  &lt;li&gt;Combo system + &lt;strong&gt;Fever mode&lt;/strong&gt; (score multiplier)&lt;/li&gt;
  &lt;li&gt;Near-miss bonuses for skilled play&lt;/li&gt;
  &lt;li&gt;Obstacle patterns: walls, movers, zigzags, jump gates, squeeze lanes&lt;/li&gt;
  &lt;li&gt;Power-ups: Magnet, Shield, Slow-Mo, Rush&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__progression-amp-meta&quot;&gt;Progression &amp;#38; meta&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;&lt;strong&gt;Shop&lt;/strong&gt; — unlock premium orb skins (unique visual FX on higher tiers)&lt;/li&gt;
  &lt;li&gt;&lt;strong&gt;Missions&lt;/strong&gt; — long-term goals with crystal &amp;#38; skin rewards&lt;/li&gt;
  &lt;li&gt;&lt;strong&gt;Rewards&lt;/strong&gt; — daily bonus + mission gift inbox&lt;/li&gt;
  &lt;li&gt;&lt;strong&gt;In-game tutorial&lt;/strong&gt; for first-time players&lt;/li&gt;
  &lt;li&gt;Local save (wallet, skins, mission progress)&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__controls&quot;&gt;Controls&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Desktop: ← → / A D to move, ↑ / Space / W to jump&lt;/li&gt;
  &lt;li&gt;Mobile: swipe left/right/up + on-screen pads&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__technical-highlights&quot;&gt;Technical highlights&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;HTML5 + Three.js (bundled locally — no CDN required)&lt;/li&gt;
  &lt;li&gt;Works offline; can open via &lt;code&gt;file://&lt;/code&gt; or any static host&lt;/li&gt;
  &lt;li&gt;Adaptive quality for phones (FPS auto-degrade on weak devices)&lt;/li&gt;
  &lt;li&gt;Procedural Web Audio SFX (no external audio files)&lt;/li&gt;
  &lt;li&gt;Self-hosted fonts + license notices included&lt;/li&gt;
  &lt;li&gt;Clean classic scripts (easy to customize)&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__what-you-get&quot;&gt;What you get&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Complete playable game source&lt;/li&gt;
  &lt;li&gt;Buyer documentation&lt;/li&gt;
  &lt;li&gt;Config-driven branding (title, colors, difficulty, audio)&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__ideal-for&quot;&gt;Ideal for&lt;/h3&gt;
&lt;p&gt;HTML5 game portals, WebView / Cordova / Capacitor wraps, casual mobile web games, and Envato buyers who need a finished 3D runner with shop &amp;#38; missions out of the box.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Note: Reskin colors, title, and balance in &lt;code&gt;js/config.js&lt;/code&gt;, then hard-refresh.&lt;/em&gt;&lt;/p&gt;</content>
			<author>
			  <name>logicthemedesign</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/65063534</id>
			<published>2026-09-19 05:40:33</published>
			<updated>2026-09-19 05:40:33</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/tiltworks-html5-physics-balance-puzzle-game/65063534"/>
			<title>TiltWorks | HTML5 Physics Balance Puzzle Game (Games) </title>
			<content type="html">&lt;p&gt;TiltWorks — Balance Every Beam&lt;/p&gt;


	&lt;p&gt;TiltWorks is a physics-based weight balancing puzzle where precision matters more than speed. Place fruits, jars, gears and more onto see-saw beams, work out the torque, and get every beam to settle perfectly level. Simple to understand, deeply satisfying to master — with real spring physics driving every beam&amp;#8217;s motion.&lt;/p&gt;


	&lt;p&gt;Key Features:&lt;/p&gt;


	&lt;p&gt;Genuine torque-based physics — beams spring and settle naturally, not scripted animations
50 hand-crafted levels across 5 themed chapters (Backyard Seesaw, Market Scales, Laboratory Balance, Multi-Beam Bridge, Master Mechanism)
Progressive teaching arc — symmetry, torque law, stacking, decoys, and multi-beam puzzles
Fragile-object mechanics — some pieces break if placed carelessly, adding real risk to your plan
Warm, handcrafted 2D art style with a unique palette per chapter
Built-in sound effects &amp;#38; ambient music per chapter (Web Audio API — no audio files needed)
Fully responsive — plays great on mobile, tablet &amp;#38; desktop
Zero external CDN dependencies — 100% self-hosted, works fully offline
Easy to customize — retheme chapter colors, tune spring physics, add new levels
Clean, well-commented vanilla JavaScript — no frameworks, no build step&lt;/p&gt;


	&lt;p&gt;Perfect For:&lt;/p&gt;


	&lt;p&gt;Casual/physics puzzle game portfolios
HTML5 game licensing marketplaces
Embedding into WordPress, Android WebView, or Cordova/Capacitor apps
Relaxing, logic-driven puzzle experiences&lt;/p&gt;


	&lt;p&gt;What&amp;#8217;s Included:&lt;/p&gt;


	&lt;p&gt;Complete source code (HTML, CSS, JS)
50 pre-built, verified-solvable levels across 5 chapters
Full documentation covering installation, customization &amp;#38; licensing
Self-hosted fonts and artwork — no external requests required&lt;/p&gt;


	&lt;p&gt;Requirements: Modern browser (Chrome, Firefox, Safari, Edge). No server-side language or database required — works on any static web host.&lt;/p&gt;</content>
			<author>
			  <name>DigiDreamWork</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/63500792</id>
			<published>2026-05-23 05:07:06</published>
			<updated>2026-05-23 05:07:06</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/puzzlix-drag-drop-html5-puzzle-game/63500792"/>
			<title>Puzzlix | Drag &amp; Drop HTML5 Puzzle Game (Games) </title>
			<content type="html">&lt;p&gt;&lt;a href=&quot;https://www.youtube.com/shorts/HNSPNQRBFnU&quot; rel=&quot;nofollow&quot;&gt;Video Demo&lt;/a&gt;&lt;/p&gt;


&lt;table&gt;
  &lt;tr&gt;
    &lt;td&gt;
      &lt;a href=&quot;https://wa.me/+919624767583?text=Game&quot; rel=&quot;nofollow&quot;&gt;
        &lt;img src=&quot;https://camo.envatousercontent.com/e94b14a79c16b032d714e6ae02e68855664d6b58/68747470733a2f2f692e696d6775722e636f6d2f324a50505439492e676966&quot; alt=&quot;Image 1&quot; /&gt;
      &lt;/a&gt;
    &lt;/td&gt;
    &lt;td&gt;

      &lt;a href=&quot;https://wa.me/+919624767583?text=Game&quot; rel=&quot;nofollow&quot;&gt;
        &lt;img src=&quot;https://camo.envatousercontent.com/8443fe3ca14b1724b56510b27b185bad475fd4b2/68747470733a2f2f692e696d6775722e636f6d2f6953697a64314c2e676966&quot; alt=&quot;Game&quot; /&gt;
      &lt;/a&gt;
    &lt;/td&gt;
    &lt;td&gt;

      &lt;a href=&quot;https://wa.me/+919624767583?text=Game&quot; rel=&quot;nofollow&quot;&gt;
        &lt;img src=&quot;https://camo.envatousercontent.com/a8e359029e77e6ceb90036341892e92301aac65e/68747470733a2f2f692e696d6775722e636f6d2f754755796e6e442e676966&quot; alt=&quot;Image 3&quot; /&gt;
      &lt;/a&gt;
    &lt;/td&gt;
  &lt;/tr&gt;
&lt;/table&gt;

	&lt;p&gt;Puzzlix is a modern and addictive HTML5 puzzle game where players drag and place colorful shapes into the grid to complete challenging levels. Designed with smooth animations, responsive gameplay, engaging sound effects, and a vibrant UI, this game delivers a fun brain-training experience for both kids and adults.&lt;/p&gt;


	&lt;p&gt;Built using pure HTML5, CSS, and JavaScript, Puzzlix works seamlessly across desktop, tablet, and mobile devices without any external frameworks.&lt;/p&gt;


	&lt;p&gt;Game Features&lt;/p&gt;


	&lt;p&gt;✅ Beautiful modern UI design&lt;/p&gt;


	&lt;p&gt;✅ Smooth drag &amp;#38; drop gameplay&lt;/p&gt;


	&lt;p&gt;✅ Fully responsive mobile-friendly layout&lt;/p&gt;


	&lt;p&gt;✅ Multiple handcrafted puzzle levels&lt;/p&gt;


	&lt;p&gt;✅ Animated transitions &amp;#38; effects&lt;/p&gt;


	&lt;p&gt;✅ Interactive sound effects using Web Audio API&lt;/p&gt;


	&lt;p&gt;✅ Level unlock system&lt;/p&gt;


	&lt;p&gt;✅ Star rewards &amp;#38; coin system&lt;/p&gt;


	&lt;p&gt;✅ Success animations &amp;#38; confetti effects&lt;/p&gt;


	&lt;p&gt;✅ Lightweight and optimized performance&lt;/p&gt;


	&lt;p&gt;✅ Easy to customize and expand&lt;/p&gt;


	&lt;p&gt;✅ Clean and well-structured source code&lt;/p&gt;


	&lt;p&gt;✅ No external game engine required&lt;/p&gt;


	&lt;p&gt;Technologies Used&lt;/p&gt;


	&lt;p&gt;HTML5&lt;/p&gt;


	&lt;p&gt;CSS3&lt;/p&gt;


	&lt;p&gt;Vanilla JavaScript&lt;/p&gt;


	&lt;p&gt;Puzzlix is fully compatible with all modern browsers and devices, including:&lt;/p&gt;


	&lt;p&gt;Google Chrome&lt;/p&gt;


	&lt;p&gt;Mozilla Firefox&lt;/p&gt;


	&lt;p&gt;Safari&lt;/p&gt;


	&lt;p&gt;Microsoft Edge&lt;/p&gt;


	&lt;p&gt;Opera&lt;/p&gt;


	&lt;p&gt;Mobile Chrome&lt;/p&gt;


	&lt;p&gt;Mobile Safari&lt;/p&gt;</content>
			<author>
			  <name>k29solutions</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/60535635</id>
			<published>2025-10-29 13:26:45</published>
			<updated>2025-10-29 13:26:45</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/ragdoll-boxing-construct-3-html5/60535635"/>
			<title>Ragdoll Boxing (Construct 3 - HTML5) (Games) </title>
			<content type="html">&lt;p&gt;Get ready for chaotic ragdoll action! In &lt;strong&gt;Ragdoll Boxing&lt;/strong&gt;, two drunken fighters step into the ring and try to knock each other out. Throw quick punches, dodge incoming hits, and keep a close eye on your Energy Bar!&lt;/p&gt;

&lt;p&gt;The game features both &lt;strong&gt;1P and 2P modes&lt;/strong&gt;. Challenge the CPU or invite a friend for hilarious battles. The rules are simple: the first fighter to reach &lt;strong&gt;5 points&lt;/strong&gt; wins the match!&lt;/p&gt;

&lt;p&gt;Play seamlessly on both &lt;strong&gt;PC and mobile devices&lt;/strong&gt;, enjoy the unpredictable ragdoll physics, and prove that you are the true champion of Ragdoll Boxing!&lt;/p&gt;

&lt;h3 id=&quot;item-description__game-controls&quot;&gt;Game Controls&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;&lt;strong&gt;1 Player Mode:&lt;/strong&gt; ARROW KEYS&lt;/li&gt;
  &lt;li&gt;&lt;strong&gt;2 Player Mode:&lt;/strong&gt;
    &lt;ul&gt;
      &lt;li&gt;Left Player: WASD&lt;/li&gt;
      &lt;li&gt;Right Player: ARROW KEYS&lt;/li&gt;
    &lt;/ul&gt;
  &lt;/li&gt;
  &lt;li&gt;Touch controls for mobile.&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__features&quot;&gt;Features&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Simple yet challenging gameplay mechanics.&lt;/li&gt;
  &lt;li&gt;Colorful graphics and smooth animations.&lt;/li&gt;
  &lt;li&gt;Keyboard-based controls for precision and comfort.&lt;/li&gt;
&lt;/ul&gt;

&lt;h3 id=&quot;item-description__what-s-included&quot;&gt;What&amp;#8217;s Included?&lt;/h3&gt;
&lt;ul&gt;
  &lt;li&gt;Sounds and Music: All effects and background tracks&lt;/li&gt;
  &lt;li&gt;HTML5 Export File &amp;#38; Source Code (.c3p)&lt;/li&gt;
  &lt;li&gt;Icons&lt;/li&gt;
  &lt;li&gt;Documentation&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;&lt;strong&gt;Contact:&lt;/strong&gt; &lt;a href=&quot;mailto:neplingamestudio@gmail.com&quot;&gt;neplingamestudio@gmail.com&lt;/a&gt;&lt;/p&gt;</content>
			<author>
			  <name>neplingamestudio</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/60328501</id>
			<published>2025-10-15 15:55:14</published>
			<updated>2025-10-15 15:55:14</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/tile-fruits-completetemplate-construct-3-desktop-and-mobile/60328501"/>
			<title>Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) (Games) </title>
			<content type="html">&lt;h3 id=&quot;item-description__gameplay&quot;&gt;GAMEPLAY&lt;/h3&gt;
 &lt;img src=&quot;https://s14.gifyu.com/images/bwJGj.gif&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 1&quot; /&gt; 
&lt;p&gt;&lt;img src=&quot;https://i.imgur.com/dhnwFE7.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 2&quot; /&gt; &lt;img src=&quot;https://i.imgur.com/42A7KJh.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 3&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://i.imgur.com/jwhvTXK.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 4&quot; /&gt; &lt;img src=&quot;https://i.imgur.com/zjOBQYq.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 5&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://i.imgur.com/PM89Ku4.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 6&quot; /&gt; &lt;img src=&quot;https://i.imgur.com/CeJuIRH.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 7&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://i.imgur.com/XZzO3AR.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 8&quot; /&gt;&lt;/p&gt;
&lt;h2 id=&quot;item-description__contact-us&quot;&gt;&lt;strong&gt;CONTACT US:&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt; Our one and only website outside of Codecanyon:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;a href=&quot;https://newnessgames.netlify.app/&quot; rel=&quot;nofollow&quot;&gt;https://newnessgames.netlify.app/&lt;/a&gt; &lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;• Premium Games&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;• Complete Games&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Want to create a game?&lt;br /&gt;- Want to publish a publication?&lt;br /&gt;- Want to bring your business idea to life?&lt;/p&gt;
&lt;h4 id=&quot;item-description__tile-fruits-is-a-brain-teasing-match-3-puzzle-game-swap-fruity-tiles-to-connect&quot;&gt;&lt;strong&gt;Tile Fruits is a brain-teasing match-3 puzzle game. Swap fruity tiles to connect three of a kind and clear the board. Avoid having too many different fruits, as it increases the challenge. Enjoy simple mechanics with addictive gameplay..&lt;/strong&gt;&lt;/h4&gt;
&lt;p&gt; &lt;strong&gt;HOW TO PLAY:&lt;/strong&gt; &lt;/p&gt;
&lt;p&gt;Tap to select a fruit and swap to match three. Clear levels with rising difficulty. Manage your fruit types wisely. Keep the variety low for better control. Hint: Focus on getting rid of uncommon fruits early on.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt; PREMIUM GRAPHICS; &lt;/p&gt;
&lt;p&gt; TOTALLY EDITABLE; &lt;/p&gt;
&lt;p&gt; CONSTRUCT 3  VERSION ; &lt;/p&gt;
&lt;p&gt; CLEAN CODE; &lt;/p&gt;
&lt;h2 id=&quot;item-description__game-features&quot;&gt;GAME FEATURES:&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;- Casual&lt;/li&gt;
&lt;li&gt;- Hypercasual&lt;/li&gt;
&lt;li&gt;- Fun&lt;/li&gt;
&lt;li&gt;- Funny&lt;/li&gt;
&lt;li&gt;- Kids&lt;/li&gt;
&lt;li&gt;- Puzzle&lt;/li&gt;
&lt;li&gt;- Desktop (Windows, Linux)&lt;/li&gt;
&lt;li&gt;- Easy to Reskin&lt;/li&gt;
&lt;li&gt;- Easy to Change Source&lt;/li&gt;
&lt;li&gt;- Documentation&lt;/li&gt;
&lt;li&gt;- Construct3 Source (C3p)&lt;/li&gt;
&lt;li&gt;- Clean Code&lt;/li&gt;
&lt;li&gt;- Totally editable&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;item-description__what-you-get&quot;&gt;What you Get&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Documentation&lt;/li&gt;
&lt;li&gt;Construct3 (C3p)&lt;/li&gt;
&lt;li&gt;Html5 Exported&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id=&quot;item-description__available-for-freelance-work&quot;&gt;Available for Freelance Work&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;https://i.imgur.com/wacVibU.png&quot; alt=&quot;Tile Fruits CompleteTemplate Construct 3 (Desktop and Mobile) - 9&quot; /&gt;&lt;/p&gt;
&lt;h2 id=&quot;item-description__newnessgames-gmail-com&quot;&gt;&lt;a href=&quot;mailto:newnessgames@gmail.com&quot;&gt;newnessgames@gmail.com&lt;/a&gt;&lt;/h2&gt;</content>
			<author>
			  <name>NewnessGames</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/60325895</id>
			<published>2025-10-15 13:15:33</published>
			<updated>2025-10-15 13:15:33</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/best-of-2023-bundle-10-games/60325895"/>
			<title>Best of 2023 - Bundle 10 games (Games) </title>
			<content type="html">&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Bundle23&quot;&gt;&lt;img src=&quot;https://trezeplay.com/needhelp.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;This is the &amp;#8216;Best of 2023&amp;#8217; bundle.&lt;br /&gt;&lt;/strong&gt;&lt;br /&gt;&lt;strong&gt;This bundle contains 10 amazing HTML5 games made in the Construct 3 engine with a special discount!&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Included games:&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/all-flee-html5-platform-game/43162737&quot;&gt;All Flee &amp;#8211; HTML5 Platform game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/blockfit-puzzler-html5-casual-game/49988687&quot;&gt;BlockFit Puzzler &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/decipher-html5-educational-game/47498695&quot;&gt;Decipher &amp;#8211; HTML5 Educational Game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/golden-move-quest-html5-casual-game/45219023&quot;&gt;Golden Move Quest &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/monster-match-mania-html5-casual-game/46655750&quot;&gt;Monster Match Mania &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/orbit-escape-html5-casual-game/43275116&quot;&gt;Orbit Escape &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/picturecipher-html5-educational-game/47628570&quot;&gt;PictureCipher &amp;#8211; HTML5 Educational Game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/spacial-snake-html5-casual-game/44719880&quot;&gt;Spacial Snake &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/trz-ball-sort-html5-casual-game/42729412&quot;&gt;TRZ Ball Sort &amp;#8211; HTML5 Casual game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://codecanyon.net/item/wallbound-explorer-html5-maze-game/47990794&quot;&gt;Wallbound Explorer &amp;#8211; HTML5 Maze game&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Freelance work&quot;&gt;&lt;img src=&quot;https://trezeplay.com/freela.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Features&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Works in most browsers.&lt;/p&gt;
&lt;p&gt;- Mouse and touch controls.&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What you get (for the 10)&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Documentation.&lt;/p&gt;
&lt;p&gt;- HTML5 Game files exported.&lt;/p&gt;
&lt;p&gt;- C3P files.&lt;/p&gt;</content>
			<author>
			  <name>trezegames</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/60316857</id>
			<published>2025-10-15 13:13:20</published>
			<updated>2025-10-15 13:13:20</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/train-track-twister-html5-game-with-admob/60316857"/>
			<title>Train Track Twister - HTML5 Game with AdMob (Games) </title>
			<content type="html">&lt;p&gt;
  Challenge your brain with &lt;strong&gt;Train Track Twister&lt;/strong&gt;, a mind-bending HTML5 puzzle game built on the &lt;strong&gt;Construct 3&lt;/strong&gt; engine. This cross-platform game delivers hours of fun as players twist, turn, and connect railway tracks to help trains reach their destination safely!
&lt;/p&gt;
&lt;p&gt;
  Designed for all ages, &lt;strong&gt;Train Track Twister&lt;/strong&gt; tests your logic and spatial thinking with progressively challenging levels. With smooth gameplay, vibrant graphics, and addictive mechanics, this puzzle game keeps players engaged and coming back for more.
&lt;/p&gt;
&lt;p&gt;
  Monetize your game effortlessly with &lt;strong&gt;Google AdMob integration&lt;/strong&gt;, ready to generate passive income on mobile and web platforms. Perfect for reskinning, customization, and publishing on platforms like Android, iOS, and desktop browsers.
&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Developed with &lt;strong&gt;Construct 3&lt;/strong&gt;, no coding required&lt;/li&gt;
  &lt;li&gt;Integrated with &lt;strong&gt;Google AdMob&lt;/strong&gt; (ready for monetization)&lt;/li&gt;
  &lt;li&gt;Fully &lt;strong&gt;cross-platform&lt;/strong&gt; (mobile, tablet, and desktop)&lt;/li&gt;
  &lt;li&gt;Engaging &lt;strong&gt;puzzle gameplay&lt;/strong&gt; with multiple levels&lt;/li&gt;
  &lt;li&gt;&lt;strong&gt;Optimized performance&lt;/strong&gt; and responsive design&lt;/li&gt;
  &lt;li&gt;Easily &lt;strong&gt;customizable&lt;/strong&gt; graphics and sounds&lt;/li&gt;
  &lt;li&gt;Includes full &lt;strong&gt;source code&lt;/strong&gt; and game assets&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
  Whether you&amp;#8217;re a developer looking for a ready-to-publish HTML5 game or an indie creator wanting to expand your portfolio, &lt;strong&gt;Train Track Twister&lt;/strong&gt; is the perfect choice to attract puzzle lovers worldwide.
&lt;/p&gt;</content>
			<author>
			  <name>enerjik_tech</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/58513527</id>
			<published>2025-06-13 13:21:55</published>
			<updated>2025-06-13 13:21:55</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/factory-dash-construct-game/58513527"/>
			<title>Factory Dash - Construct Game (Games) </title>
			<content type="html">&lt;p&gt;Fa﻿ctory Dash is an html5 endless run game, collect gold and jewels to get score, jump to avoid lasers fence, don&amp;#8217;t let yourself fall to reach the finish.
The game was made using the program Construct 2-3, included capx file and c3p file. Use the most stable version of the program. If you want to edit the game, you will need to have a license of the program. But to edit the images, just replace them.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Features:&lt;/strong&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Documentation&lt;/li&gt;&lt;li&gt;File included CAPX,C3P and HTML5&lt;/li&gt;&lt;li&gt;Touch Screen&lt;/li&gt;&lt;li&gt;Sound Fx and Music&lt;/li&gt;&lt;li&gt;Playable in all platforms (Mobile, PC, etc.)&lt;/li&gt;&lt;li&gt;Easy to Reskin&lt;/li&gt;&lt;li&gt;pixel art style&lt;/li&gt;&lt;li&gt;Easy to Change Source&lt;/li&gt;&lt;li&gt;No Programming Knowledge Needed!&lt;/li&gt;&lt;li&gt;Audio Source &lt;a href=&quot;https://opengameart.org/&quot; rel=&quot;nofollow&quot;&gt;https://opengameart.org/&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Sprite Source &lt;a href=&quot;https://itch.io/&quot; rel=&quot;nofollow&quot;&gt;https://itch.io/&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;</content>
			<author>
			  <name>Gamecoutz</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/58506444</id>
			<published>2025-06-13 13:19:50</published>
			<updated>2025-06-13 13:19:50</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/builditekt-html5-casual-game/58506444"/>
			<title>Builditekt - HTML5 Casual game (Games) </title>
			<content type="html">&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Game help&quot;&gt;&lt;img src=&quot;https://trezeplay.com/needhelp.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;• Builditekt&lt;/strong&gt; is a satisfying puzzle game where you build your city one floor at a time! Drop blocks into lanes and merge two Floors with the same number to level them up.&lt;/p&gt;
&lt;p&gt;• Reach colorful Floors for a powerful boost and keep stacking higher! Use strategy to swap upcoming blocks or remove pieces before things get out of control. With charming visuals, smart mechanics, and ever-growing challenge, Builditekt is perfect for players who love to stack, merge, and plan ahead.&lt;/p&gt;
&lt;p&gt;• Can you build the ultimate skyline?&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Portrait 9:16 (720&amp;#215;1280)&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;em&gt;Made in Construct 3. No third party plugins\behaviors. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Freelance work&quot;&gt;&lt;img src=&quot;https://trezeplay.com/freela.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Features&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Works in most browsers.&lt;/p&gt;
&lt;p&gt;- Mouse and touch controls.&lt;/p&gt;
&lt;p&gt;- Easy way to add/replace images.&lt;/p&gt;
&lt;p&gt;- Included Sources: Construct 3 (r440.2)&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What you get&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Documentation.&lt;/p&gt;
&lt;p&gt;- Construct 3 Files (source).&lt;/p&gt;
&lt;p&gt;- HTML5 Game files exported.&lt;/p&gt;</content>
			<author>
			  <name>trezegames</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/57898068</id>
			<published>2025-05-02 13:49:12</published>
			<updated>2025-05-02 13:49:12</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/china-slots-html5-slot-machine/57898068"/>
			<title>China Slots - HTML5 Slot Machine (Games) </title>
			<content type="html">&lt;h2 id=&quot;item-description__china-slots-html5-slot-machine&quot;&gt;China Slots &amp;#8211; HTML5 Slot Machine&lt;/h2&gt;
&lt;p&gt;
    China Slots is a HTML5 Slot Machine (Casino game).&lt;br /&gt;
    This game has been developed in PHP / HTML5 / JavaScript and Phaser 3&lt;br /&gt;
    with the &lt;a href=&quot;https://www.all-scripts.de/html5slotbuilder&quot; rel=&quot;nofollow&quot;&gt;HTML5 Slotbuilder&lt;/a&gt; &amp;#8211; a no-code tool to build custom slots without programming!
&lt;/p&gt;
&lt;p&gt;
    Features:&lt;br /&gt;
    • Audio / Musik on off&lt;br /&gt;
    • Fullscreen&lt;br /&gt;
    • Multilanguage Support (German, English, Spanish, French, Portuguese, Russian, Chinese, Hindi, Arabic, Bengali, Urdu, Indonesian, Japanese)&lt;br /&gt;
    • Autoplay&lt;br /&gt;
    • 10 Winlines&lt;br /&gt;    
    • Jackpot&lt;br /&gt;
    • Wild&lt;br /&gt;
    • Freegames&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;
    &lt;strong&gt;Created with the &lt;a href=&quot;https://www.all-scripts.de/html5slotbuilder&quot; rel=&quot;nofollow&quot;&gt;HTML5 Slotbuilder&lt;/a&gt; &amp;#8211; the easiest way to build custom slot games!&lt;/strong&gt;  
&lt;/p&gt;
&lt;p&gt;
    The ZIP package contains the game with 1920&amp;#215;1080 resolution that scales to fit the current screen device.&lt;br /&gt;
    The game is fully compatible with all most common mobile devices and browsers.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;
    &lt;img src=&quot;https://cdn.all-scripts.de/demos/china-slots/img_inside.png&quot; alt=&quot;China Slots - HTML5 Slot Machine - 1&quot; /&gt;
&lt;/p&gt;

&lt;h2 id=&quot;item-description__easy-installation&quot;&gt;&lt;strong&gt;Easy Installation&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;
    The ZIP package contains the game with 1920&amp;#215;1080 resolution that scales to fit a full device oriented screen.&lt;br /&gt;
&lt;/p&gt;
&lt;p&gt;
    Simply upload to your Server
&lt;/p&gt;

&lt;h2 id=&quot;item-description__compatibility&quot;&gt;&lt;strong&gt;Compatibility&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;
    Fully compatible with most servers, however always good to check with your admin team or host company.
&lt;/p&gt;
&lt;p&gt;
    Naturally achieving 100% compatibility across every device screen size is very difficult, but all games created are tested on the most common of all web browsers and devices including Chrome, Firefox, Safari and Opera, tablets, laptops, iPhone and Android devices.
&lt;/p&gt;

&lt;h2 id=&quot;item-description__technical-details&quot;&gt;&lt;strong&gt;Technical Details&lt;/strong&gt;&lt;/h2&gt;
&lt;p&gt;
    This game has been developed in PHP / HTML5 / JavaScript and third-party library Phaser 3 &lt;a href=&quot;http://phaser.io/&quot; rel=&quot;nofollow&quot;&gt;http://phaser.io/&lt;/a&gt; with the &lt;a href=&quot;https://www.all-scripts.de/html5slotbuilder&quot; rel=&quot;nofollow&quot;&gt;HTML5 Slotbuilder&lt;/a&gt;&lt;br /&gt;
    For further technical info please read &lt;a href=&quot;https://cdn.all-scripts.de/demos/china-slots/readme/&quot; rel=&quot;nofollow&quot;&gt;the documentation&lt;/a&gt;&lt;/p&gt;</content>
			<author>
			  <name>All-Scripts</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/45364939</id>
			<published>2023-05-06 03:07:17</published>
			<updated>2023-05-06 03:07:17</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/jump-space-star/45364939"/>
			<title>Jump Space Star (Games) </title>
			<content type="html">&lt;p&gt;Jump Space Star&lt;/p&gt;


	&lt;p&gt;If you are looking for a fun and challenging game then you have to try this one! In &amp;#8220;Column Jump&amp;#8221;, you control a character who needs to jump from column to column to get the stars.&lt;/p&gt;


	&lt;p&gt;How to play : hold down the mouse button to make the character jump and release the button at the right time so that he lands on the next column. But be careful: some columns are farther from each other, and you need to time your jump well so you don&amp;#8217;t fall.&lt;/p&gt;


	&lt;p&gt;Also, you need to collect the stars that are scattered across the columns to increase your score. The more stars you collect, the more points you earn and the harder the game gets.&lt;/p&gt;


	&lt;p&gt;With simple and colorful graphics, this game is addictive and challenging. Tags for this game&lt;/p&gt;


h2 id=&amp;#8221;item-description__features&amp;#8221;&amp;gt;Features:
&lt;ul&gt;
&lt;li&gt;Mobile and mouse controls&lt;/li&gt;
&lt;li&gt;Work on all HTML5 browser and mobile devices&lt;/li&gt;
&lt;li&gt;Easy way to add/replace images&lt;/li&gt;
&lt;li&gt;Included Construct 3 file (source)&lt;/li&gt;
&lt;/ul&gt;

&lt;h2 id=&quot;item-description__what-you-get&quot;&gt;What you get&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;Construct 3 File (source) for DESKTOP&lt;/li&gt;
&lt;li&gt;HTML5 Game files (ready to be uploaded to your server)&lt;/li&gt;
&lt;li&gt;Documentation &amp;#8211; How to add it to your site&lt;/li&gt;&lt;/ul&gt;</content>
			<author>
			  <name>SBMGames</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/45357023</id>
			<published>2023-05-05 02:37:36</published>
			<updated>2023-05-05 02:37:36</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/escape-boy-construct-game/45357023"/>
			<title>Escape Boy - Construct Game (Games) </title>
			<content type="html">Escape Boy is a html5 arcade game, save your friends to get score, get items for health and energy and avoid obstacles or enemies coming&lt;br /&gt;&lt;br /&gt;The game was made using the program Construct 2-3, included capx file and c3p file. Use the most stable version of the program. If you want to edit the game, you will need to have a license of the program. But to edit the images, just replace them.&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;Features:&lt;/strong&gt;
&lt;li&gt;Documentation&lt;/li&gt;
&lt;li&gt;File included CAPX,C3P and HTML5&lt;/li&gt;
&lt;li&gt;Touch Screen&lt;/li&gt;
&lt;li&gt;Sound Fx and Music&lt;/li&gt;
&lt;li&gt;Playable in all platforms (Mobile, PC, etc.)&lt;/li&gt;
&lt;li&gt;Easy to Reskin&lt;/li&gt;
&lt;li&gt;360&amp;#215;480 pixel&lt;/li&gt;
&lt;li&gt;Easy to Change Source&lt;/li&gt;
&lt;li&gt;No Programming Knowledge Needed!&lt;/li&gt;
&lt;li&gt;Audio Source &lt;a href=&quot;https://opengameart.org/&quot; rel=&quot;nofollow&quot;&gt;https://opengameart.org/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Sprite Source &lt;a href=&quot;https://itch.io/&quot; rel=&quot;nofollow&quot;&gt;https://itch.io/&lt;/a&gt;&lt;/li&gt;</content>
			<author>
			  <name>Gamecoutz</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/45254812</id>
			<published>2023-04-29 04:01:04</published>
			<updated>2023-04-29 04:01:04</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/casino-online-admin-control-1/45254812"/>
			<title>Casino Online Admin Control #1 (Games) </title>
			<content type="html">&lt;p&gt;&lt;b&gt;Casino/Slots Game with Playfab Admin Panel Control. Database Playfab Installation Tutorial Included&lt;/b&gt;&lt;/p&gt;


	&lt;p&gt;The game was made using the program Construct 3 and Site Playfab to record user information and Admin settings. It&amp;#8217;s very easy to add to your website and you don&amp;#8217;t need to pay for a database, everything is ready for you to start your Online Casino safely. If you have questions I can help you, send me an email. 
&lt;br /&gt;
&lt;/p&gt;&lt;h3 id=&quot;item-description__features&quot;&gt;Features:&lt;/h3&gt;
&lt;li&gt;
     User Registration/Login;
   &lt;/li&gt;
&lt;li&gt;
     Ranking System;
   &lt;/li&gt;
&lt;li&gt;
     Database Stored Online Through the Playfab Site;
   &lt;/li&gt;
&lt;li&gt;
     Daily Login Rewards System;
   &lt;/li&gt;
&lt;li&gt;
     Total Access Control to the Users IP;
   &lt;/li&gt;
&lt;li&gt;
     Add or Remove Coins from Users;
   &lt;/li&gt;
&lt;li&gt;
     Banning of Users;
   &lt;/li&gt;
&lt;li&gt;
     Coins Coupon;
   &lt;/li&gt;
&lt;li&gt;
     Fully Online;
   &lt;/li&gt;
&lt;li&gt;
     Html5 Included;
   &lt;/li&gt;
&lt;li&gt;
     High Resolution: HD &amp;#8211; 1280*720px;
   &lt;/li&gt;
&lt;li&gt;
     Easy to Reskin;
   &lt;/li&gt;
&lt;li&gt;
     Easy to Add Content
   &lt;/li&gt;
&lt;li&gt;
     No Programming Knowledge Needed!
   &lt;/li&gt;


	&lt;p&gt;&lt;br /&gt;
Ask us if you have any idea or want a custom service.&lt;/p&gt;</content>
			<author>
			  <name>PasGames</name>
			</author>
		  </entry>
	  	    <entry>
			<id>tag:codecanyon:Item/45219023</id>
			<published>2023-04-27 03:22:14</published>
			<updated>2023-04-27 03:22:14</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/codecanyon/item/golden-move-quest-html5-casual-game/45219023"/>
			<title>Golden Move Quest - HTML5 Casual game (Games) </title>
			<content type="html">&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Game help&quot;&gt;&lt;img src=&quot;https://trezeplay.com/needhelp.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Embark on a quest for treasures in this captivating puzzle game. With its elegant golden design and challenging gameplay, this game will keep you very engaged. Slide and match the colorful gems to score. But be careful, with each move you make, a new row of gems appears.&lt;/p&gt;
&lt;p&gt;&lt;em&gt;+ This game is part of a &lt;a href=&quot;https://codecanyon.net/item/best-of-2023-bundle-10-games/60325895&quot;&gt;larger bundle&lt;/a&gt; &amp;#8211; ideal for bulk buyers!&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;To help you on your journey, you have access to powerful tools, including the ability to remove all gems of a chosen color, split a gem into separate pieces, remove all gems from a selected row, and even gain an extra move!&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;Portrait (720&amp;#215;1280)&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;em&gt;Made in Construct 3. No third party plugins\behaviors. &lt;/em&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;mailto:trezegamesbr@gmail.com?subject=Freelance work&quot;&gt;&lt;img src=&quot;https://trezeplay.com/freela.png&quot; alt=&quot;\\&quot; /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Features&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Works in most browsers.&lt;/p&gt;
&lt;p&gt;- Mouse and touch controls.&lt;/p&gt;
&lt;p&gt;- Easy way to add/replace images.&lt;/p&gt;
&lt;p&gt;- Included Sources: Construct 3 (r336)&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What you get&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;- Documentation.&lt;/p&gt;
&lt;p&gt;- Construct 3 Files (source).&lt;/p&gt;
&lt;p&gt;- HTML5 Game files exported.&lt;/p&gt;</content>
			<author>
			  <name>trezegames</name>
			</author>
		  </entry>
	  </feed>