<?xml version="1.0" encoding="UTF-8"?><feed xml:lang="en-US" xmlns="http://www.w3.org/2005/Atom">
  <id>tag:mediatags.de/3docean:/feeds/new-3d-models-slash-toys-and-games-items</id>
  <link rel="alternate" type="text/html" href="https://www.mediatags.de/3docean"/>
  <link rel="self" type="application/atom+xml" href="/"/>
  <title>3docean new Toys and Games items</title>
  <updated>2026-09-23 06:00:10</updated>
  	    <entry>
			<id>tag:3docean:Item/23811824</id>
			<published>2019-05-14 15:39:19</published>
			<updated>2019-09-20 06:41:11</updated>
			<link rel="alternate" type="text/html" href="https://www.mediatags.de/3docean/item/spinning-top/23811824"/>
			<title>Spinning top (Toys and Games) </title>
			<content type="html">&lt;p&gt;Spinning top 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.&lt;/p&gt;


	&lt;p&gt;Quads only geometries (no tris/ngons), no poles.&lt;/p&gt;


	&lt;p&gt;Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).&lt;/p&gt;


	&lt;p&gt;Each Object, Material or Texture provided in the package has a unique, meaningful name.&lt;/p&gt;


	&lt;p&gt;Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.&lt;/p&gt;


PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x; in particular, you can find 11+ promo images in this description:
	&lt;ul&gt;
	&lt;li&gt;nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79)&lt;/li&gt;
		&lt;li&gt;nr. 7-8 are wireframe images;&lt;/li&gt;
		&lt;li&gt;nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout;&lt;/li&gt;
		&lt;li&gt;other images: UV layouts (at least one).&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha.&lt;/p&gt;


	&lt;p&gt;1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.&lt;/p&gt;


	&lt;p&gt;UV Layout maps and Image Textures resolutions: 2048&amp;#215;2048; PBR Textures made with Substance Painter.&lt;/p&gt;


	&lt;p&gt;Polygonal, QUADS ONLY (no tris/ngons), no poles; 7682 vertices, 7680 quad faces (15360 tris).&lt;/p&gt;


	&lt;p&gt;Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale).&lt;/p&gt;


	&lt;p&gt;Uniform scale object (scale applied in Blender 3D).&lt;/p&gt;


PBR Multi-Engine Textures Pack included: in a zipped folder, you&amp;#8217;ll find the PBR Textures set for a bunch of rendering engines or game engines!
	&lt;ul&gt;
	&lt;li&gt;Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);&lt;/li&gt;
		&lt;li&gt;Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);&lt;/li&gt;
		&lt;li&gt;Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);&lt;/li&gt;
		&lt;li&gt;Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);&lt;/li&gt;
		&lt;li&gt;generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)&lt;/li&gt;
		&lt;li&gt;generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height);
so, you&amp;#8217;ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!&lt;/li&gt;
	&lt;/ul&gt;


	&lt;p&gt;IMPORTANT &lt;del&gt;-&lt;/del&gt; Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package!&lt;/p&gt;


	&lt;p&gt;Sketchfab 3D preview: &lt;a href=&quot;https://sketchfab.com/3d-models/spinning-top-fa880ab5e28a4e19a4fa8d93fd78a110&quot; rel=&quot;nofollow&quot;&gt;https://sketchfab.com/3d-models/spinning-top-fa880ab5e28a4e19a4fa8d93fd78a110&lt;/a&gt;&lt;/p&gt;</content>
			<author>
			  <name>FrancescoMilanese85</name>
			</author>
		  </entry>
	  </feed>